About this game
You hold one rim of a bottomless gorge. Across the dark is the east tower, and the only other watcher left alive. Things climb out of the mist and haul themselves up the far cliff — put them down before they reach the top, and mind the ones that fly across to your side. Two guns on the rim — a bolt-action AX308 and a 12.7mm DShKM — real bullet drop, wind pushing every round, endless nights.
How to Play
Move the mouse or drag to aim; the gun follows your reticle. Click, tap or Space to fire (hold for the machine gun), Q or the weapon panel to swap guns, R to reload, H to mark a target, P or Esc to pause, M to mute. On touch, drag anywhere to aim and use the FIRE button.
Tips & Tricks
- Bullets fall: aim above a distant climber, further above the lower it is.
- The wind pushes every round. The arrow shows which way and how hard.
- Five rounds, one bolt cycle each. Reload before the wall is busy.
- Headshots pay double and build your streak multiplier.
- H marks a moving target for a few seconds. Use it on flyers.
- Two guns: the AX308 for single precise shots, the DShKM for holding the wall. Q swaps; the belt gun sprays, so tap it.
Game Features
- Endless night waves that grow meaner: crocodiles (some crawl, some sprint), machine spiders, leapers and flyers.
- Real ballistics — bullet drop, wind drift and a bolt you have to cycle.
- One gorge rim to defend, one tower to keep alive, two ways to lose.
- Hand-built canyon art: ridged rock, spruce forest, mist and tracer light.
- Three night moods, streaks and headshots, best wave saved on your device.
- Mouse, touch and keyboard in portrait or landscape.
- Two weapons on the parapet: bolt-action AX308 and 12.7mm DShKM, swapped with a tap or Q.